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Swiss Video Games Directory

Showcase of the Swiss games scene.

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Demo

This projects aims at providing a directory of Swiss Video Games and metadata about them.

The directory is a platform to display and promote Swiss Games for publishers, journalists, politicians or potential buyers, as well as a database aimed at the game developers community and scientific researchers.

Our work is the continuation of a project initiated at the 1st Open Data Hackathon in 2015 in Bern by David Stark.

Output

Swiss Games Showcase

Workflow

  1. An open spreadsheet contains the data with around 300 entries describing the games.
  2. Every once in a while, data are exported into the Directory website (not publicly available yet).
  3. At any moment, game devs or volunteer editors can edit the spreadsheet and add games or correct informations.

Data

The list was created on Aug. 11 2014 by David Javet, game designer and PhD student at UNIL. He then opened it to the Swiss game dev community which collaboratively fed it. At the start of this hackathon, the list was composed of 241 games, starting from 2004. It was turned into an open data set on the opendata.swiss portal by Oleg Lavrovsky.

Source

GitHub

Team

More

David Stark pitching the project.

David Stark testing for the first time in 10 years if his first game can still be played.

Swiss Games Showcase

A website made to show off the work of the growing Swiss computer game scene. The basis of the site is a crowdsourced table of Swiss games.

Additions and Improvements

Want to add a game to this site? Add it to the table! We're especially looking for older games, pre-2010. Any game that was publicly available in some fashion and was created in Switzerland should be included.

Setup

Running the project requires Python, Java, and the requests library. Also, create a "tmp" directory to act as a cache for downloaded images.

Usage

  • Re-export the table of Swiss games to TSV and save it as Swiss Video Games - released-swiss-video-games.tsv.
  • Invoke python sitegen2.py to re-generate the site.

About

This project was created by David Stark for the 1st Swiss Open Cultural Data Hackathon 2015.

It was then extended by David Stark, Karine Delvert, Selim Krichane, Oleg Lavrovsky, Frédéric Noyer, Isaac Pante, Yannick Rochat and Oliver Waddell for the 3rd OpenGLAM Hackathon in 2017.

This content is a preview from an external site.